@ -958,9 +958,8 @@ void ged_do_stuff(Ged* a) {
do_play = true;
break;
}
if (secs_span - sdiff > ms_to_sec(0.1)) {
if (secs_span - sdiff > ms_to_sec(0.1))
#if SPIN_TRACK
++spins;
#endif