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#include "instr_noise.hh"
#include "daisysp.h"
using namespace daisysp;
namespace Heck {
namespace Instrument {
void Noise::init(float samplerate)
{
noise.Init();
env.Init(samplerate);
env.SetTime(ADENV_SEG_ATTACK, .0001);
env.SetTime(ADENV_SEG_DECAY, .01);
env.SetMax(1);
env.SetMin(0);
}
void Noise::trigger()
{
env.Trigger();
}
void Noise::ctl(unsigned int ctl_nr, float val) {}
void Noise::switch_mode(unsigned int pos) {}
void Noise::switch_variation(unsigned int pos) {}
void Noise::switch_filter(unsigned int pos) {}
float Noise::nextsample()
{
float snr_env_out = env.Process();
float sig = noise.Process();
sig *= snr_env_out;
return sig;
}
} // namespace Instrument
} // namespace Heck