#include "instr_noise.hh" #include "daisysp.h" using namespace daisysp; namespace Heck { namespace Instrument { void Noise::init(float samplerate) { noise.Init(); env.Init(samplerate); env.SetTime(ADENV_SEG_ATTACK, .0001); env.SetTime(ADENV_SEG_DECAY, .01); env.SetMax(1); env.SetMin(0); } void Noise::trigger() { env.Trigger(); } void Noise::ctl(unsigned int ctl_nr, float val) {} void Noise::switch_mode(unsigned int pos) {} void Noise::switch_variation(unsigned int pos) {} void Noise::switch_filter(unsigned int pos) {} float Noise::nextsample() { float snr_env_out = env.Process(); float sig = noise.Process(); sig *= snr_env_out; return sig; } } // namespace Instrument } // namespace Heck