#include "synth_shed.h" #include //void synth_init(synth_t *sfac) { // sfac = synth_create("UltraBoog"); //} int main() { init_synth_shed(); // synth_t* newsynth = NULL; // synth_init(newsynth); synth_t* my_synth = synth_create("Korg", "MS20", 2); printf("brand %s\n", my_synth->brand); printf("model %s\n", my_synth->model); printf("%s", play_synth(my_synth)); synth_set_osc_count(my_synth, 33); printf("%s", play_synth(my_synth)); return 0; }