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added try_pop_front() and try_pop_back(). normal pop_*() now blocks instead of Undefined Behavior.

LPA-1
Roker 7 years ago
parent
commit
edba439279
  1. 107
      locked_queue.hh

107
locked_queue.hh

@ -4,60 +4,133 @@
#pragma once #pragma once
#include <list> #include <list>
#include <condition_variable>
#include <mutex> #include <mutex>
namespace utility namespace utility
{ {
using namespace std; template<class T, void(*Deleter)(T)>
class locked_queue
template<class T> class locked_queue
{ {
mutex _mtx; typedef std::recursive_mutex Mutex;
list<T> _q; typedef std::unique_lock<Mutex> Lock;
Mutex _mtx;
std::condition_variable_any _cv;
std::list<T> _q;
public: public:
~locked_queue()
{
clear();
}
void clear()
{
Lock L(_mtx);
for(auto& element : _q)
{
Deleter(element);
}
_q.clear();
}
// undefined behavior when queue empty
T& back() T& back()
{ {
lock_guard<mutex> lg(_mtx); Lock lg(_mtx);
return _q.back(); return _q.back();
} }
// undefined behavior when queue empty
T& front() T& front()
{ {
lock_guard<mutex> lg(_mtx); Lock lg(_mtx);
return _q.front(); return _q.front();
} }
// returns a copy of the last element.
// blocks when queue is empty
T pop_back() T pop_back()
{ {
lock_guard<mutex> lg(_mtx); Lock L(_mtx);
T r = _q.back(); _cv.wait(L, [&]{ return !_q.empty(); } );
T ret{std::move(_q.back())};
_q.pop_back(); _q.pop_back();
return r; return r;
} }
// returns a copy of the first element.
// blocks when queue is empty
T pop_front() T pop_front()
{ {
lock_guard<mutex> lg(_mtx); Lock L(_mtx);
T r = _q.front(); _cv.wait(L, [&]{ return !_q.empty(); } );
T ret{std::move(_q.front())};
_q.pop_front(); _q.pop_front();
return r; return r;
} }
// returns true and set a copy of the last element and pop it from queue if there is any
// returns false and leaves 'out' untouched if queue is empty even after 'end_time'
bool try_pop_back(T& out, std::chrono::steady_clock::time_point end_time)
{
Lock L(_mtx);
if(! _cv.wait_until(L, end_time, [this]{ return !_q.empty(); } ) )
{
return false;
}
out = std::move(_q.back());
_q.pop_back();
return true;
}
// returns true and set a copy of the first element and pop it from queue if there is any
// returns false and leaves 'out' untouched if queue is empty even after 'end_time'
bool try_pop_front(T& out, std::chrono::steady_clock::time_point end_time)
{
Lock L(_mtx);
if(! _cv.wait_until(L, end_time, [this]{ return !_q.empty(); } ) )
{
return false;
}
out = std::move(_q.front());
_q.pop_front();
return true;
}
void push_back(const T& data) void push_back(const T& data)
{ {
lock_guard<mutex> lg(_mtx); {
_q.push_back(data); Lock L(_mtx);
_q.push_back(data);
}
_cv.notify_one();
} }
void push_front(const T& data) void push_front(const T& data)
{ {
lock_guard<mutex> lg(_mtx); {
_q.push_front(data); Lock L(_mtx);
_q.push_front(data);
}
_cv.notify_one();
} }
size_t size() size_t size()
{ {
lock_guard<mutex> lg(_mtx); Lock lg(_mtx);
return _q.size(); return _q.size();
} }
bool empty() bool empty()
{ {
lock_guard<mutex> lg(_mtx); Lock lg(_mtx);
return _q.empty(); return _q.empty();
} }
}; };

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