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68 lines
2.0 KiB

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#X obj -10 -33 tgl 15 0 empty empty empty 0 -6 0 10 -262144 -1 -1 0
1;
#X floatatom 13 171 5 0 0 0 - - -;
#X floatatom 90 171 5 0 0 0 - - -;
#X floatatom 52 170 5 0 0 0 - - -;
#X floatatom 16 9 5 0 0 0 - - -;
#X floatatom 88 9 5 0 0 0 - - -;
#X floatatom 52 9 5 0 0 0 - - -;
#X text 11 -35 On/Off;
#X text 11 185 CtlVal;
#X text 51 186 CtlNr;
#X text 89 185 Chan;
#X obj -6 203 tgl 15 0 empty empty empty 0 -6 0 10 -262144 -1 -1 0
1;
#X text 14 202 On/Off;
#X obj 122 225 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X obj 122 -35 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X obj 200 -10 s \$0lb;
#X obj 200 -35 loadbang;
#X obj 181 -35 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X text 148 -36 Init;
#X obj -10 -13 mmu_CtlFromWorld;
#N canvas 115 22 1169 177 ControllerBox 1;
#X obj 8 5 mmu_SwMultiController;
#X restore 262 -35 pd ControllerBox;
#X obj -7 222 mmu_CtlToWorld;
#X text 14 24 CtlVal;
#X text 54 25 CtlNr;
#X text 92 24 Chan;
#X obj -6 148 mmu_CtlBusRx 999;
#X obj -10 42 mmu_CtlBusTx 0;
#X msg 335 173 27 4 1;
#X msg 274 173 122 61 3;
#X obj 275 130 mmu_Toggle;
#X obj 275 108 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X obj 281 151 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X obj 340 155 bng 15 250 50 0 empty empty empty 0 -6 0 10 -262144
-1 -1;
#X text 151 25 mmu_Toggle example;
#X text 151 45 Toggle will just alternating send bangs on the right
and the left outlet every type a bang hits the inlet;
#X obj 274 199 mmu_CtlBusTx 999;
#X connect 0 0 19 0;
#X connect 11 0 21 0;
#X connect 14 0 13 0;
#X connect 16 0 15 0;
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#X connect 25 1 1 0;
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#X connect 25 3 2 0;
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