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#include "bank.h"
#include "base.h"
#include "field.h"
#include "gbuffer.h"
#include "mark.h"
#include "sim.h"
#include <getopt.h>
#include <locale.h>
#include <ncurses.h>
#define AND_CTRL(c) ((c)&037)
static void usage() {
// clang-format off
fprintf(stderr,
"Usage: ui [options] [file]\n\n"
"Options:\n"
" -h or --help Print this message and exit.\n"
);
// clang-format on
}
typedef enum {
C_natural,
C_black,
C_red,
C_green,
C_yellow,
C_blue,
C_magenta,
C_cyan,
C_white,
} Color_name;
enum {
Colors_count = C_white + 1,
};
enum {
Cdef_normal = COLOR_PAIR(1),
};
typedef enum {
A_normal = A_NORMAL,
A_bold = A_BOLD,
A_dim = A_DIM,
A_standout = A_STANDOUT,
A_reverse = A_REVERSE,
} Term_attr;
ORCA_FORCE_INLINE
int fg_bg(Color_name fg, Color_name bg) {
return COLOR_PAIR(1 + fg * Colors_count + bg);
}
typedef enum {
Glyph_class_unknown,
Glyph_class_grid,
Glyph_class_comment,
Glyph_class_uppercase,
Glyph_class_lowercase,
Glyph_class_movement,
Glyph_class_numeric,
Glyph_class_bang,
} Glyph_class;
static Glyph_class glyph_class_of(Glyph glyph) {
if (glyph == '.' || glyph == '+')
return Glyph_class_grid;
if (glyph >= '0' && glyph <= '9')
return Glyph_class_numeric;
switch (glyph) {
case 'N':
case 'n':
case 'E':
case 'e':
case 'S':
case 's':
case 'W':
case 'w':
case 'Z':
case 'z':
return Glyph_class_movement;
case '*':
return Glyph_class_bang;
case '#':
return Glyph_class_comment;
}
if (glyph >= 'A' && glyph <= 'Z')
return Glyph_class_uppercase;
if (glyph >= 'a' && glyph <= 'z')
return Glyph_class_lowercase;
return Glyph_class_unknown;
}
static chtype chtype_of_cell(Glyph g, Mark m) {
Glyph_class gclass = glyph_class_of(g);
int attr = A_normal;
switch (gclass) {
case Glyph_class_unknown:
attr = A_bold | fg_bg(C_red, C_natural);
break;
case Glyph_class_grid:
attr = A_bold | fg_bg(C_black, C_natural);
break;
case Glyph_class_comment:
attr = A_dim | Cdef_normal;
break;
case Glyph_class_uppercase:
attr = A_normal | fg_bg(C_black, C_cyan);
break;
case Glyph_class_lowercase:
case Glyph_class_movement:
case Glyph_class_numeric:
attr = A_bold | Cdef_normal;
break;
case Glyph_class_bang:
attr = A_bold | Cdef_normal;
break;
}
if (gclass != Glyph_class_comment) {
if ((m & (Mark_flag_lock | Mark_flag_input)) ==
(Mark_flag_lock | Mark_flag_input)) {
attr = A_normal | Cdef_normal;
} else if (m & Mark_flag_lock) {
attr = A_dim | Cdef_normal;
}
}
if (m & Mark_flag_output) {
attr = A_reverse;
}
if (m & Mark_flag_haste_input) {
attr = A_bold | fg_bg(C_cyan, C_natural);
}
return (chtype)((int)g | attr);
}
typedef struct {
Usz y;
Usz x;
} Tui_cursor;
void tui_cursor_init(Tui_cursor* tc) {
tc->y = 0;
tc->x = 0;
}
void tui_cursor_move_relative(Tui_cursor* tc, Usz field_h, Usz field_w,
Isz delta_y, Isz delta_x) {
Isz y0 = (Isz)tc->y + delta_y;
Isz x0 = (Isz)tc->x + delta_x;
if (y0 >= (Isz)field_h)
y0 = (Isz)field_h - 1;
if (y0 < 0)
y0 = 0;
if (x0 >= (Isz)field_w)
x0 = (Isz)field_w - 1;
if (x0 < 0)
x0 = 0;
tc->y = (Usz)y0;
tc->x = (Usz)x0;
}
void draw_tui_cursor(WINDOW* win, Glyph const* gbuffer, Usz field_h,
Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x,
Usz cursor_y, Usz cursor_x) {
(void)ruler_spacing_y;
(void)ruler_spacing_x;
if (cursor_y >= field_h || cursor_x >= field_w)
return;
Glyph beneath = gbuffer[cursor_y * field_w + cursor_x];
char displayed = beneath == '.' ? '@' : beneath;
chtype ch =
(chtype)(displayed | (A_reverse | A_bold | fg_bg(C_yellow, C_natural)));
wmove(win, (int)cursor_y, (int)cursor_x);
waddchnstr(win, &ch, 1);
}
typedef struct Field_pool_node {
Field field;
struct Field_pool_node* next;
} Field_pool_node;
typedef struct {
Field_pool_node* head;
Usz count;
} Field_pool;
void field_pool_take(Field_pool* pool, Field* out) {
(void)pool;
(void)out;
}
void field_pool_give(Field_pool* pool, Field* given) {
(void)pool;
(void)given;
}
typedef struct Undo_node {
Field field;
Usz tick_num;
struct Undo_node* prev;
struct Undo_node* next;
} Undo_node;
typedef struct {
Undo_node* first;
Undo_node* last;
Usz count;
} Undo_history;
void undo_history_init(Undo_history* hist) {
hist->first = NULL;
hist->last = NULL;
hist->count = 0;
}
void undo_history_deinit(Undo_history* hist) {
Undo_node* a = hist->first;
while (a) {
Undo_node* b = a->next;
field_deinit(&a->field);
free(a);
a = b;
}
}
enum { Undo_history_max = 500 };
void undo_history_push(Undo_history* hist, Field* field, Usz tick_num) {
Undo_node* new_node;
if (hist->count == Undo_history_max) {
new_node = hist->first;
if (new_node == hist->last) {
hist->first = NULL;
hist->last = NULL;
} else {
hist->first = new_node->next;
hist->first->prev = NULL;
}
} else {
new_node = malloc(sizeof(Undo_node));
++hist->count;
field_init(&new_node->field);
}
field_copy(field, &new_node->field);
new_node->tick_num = tick_num;
if (hist->last) {
hist->last->next = new_node;
new_node->prev = hist->last;
} else {
hist->first = new_node;
hist->last = new_node;
new_node->prev = NULL;
}
new_node->next = NULL;
hist->last = new_node;
}
void undo_history_pop(Undo_history* hist, Field* out_field, Usz* out_tick_num) {
Undo_node* last = hist->last;
if (!last)
return;
field_copy(&last->field, out_field);
*out_tick_num = last->tick_num;
if (hist->first == last) {
hist->first = NULL;
hist->last = NULL;
} else {
Undo_node* new_last = last->prev;
new_last->next = NULL;
hist->last = new_last;
}
field_deinit(&last->field);
free(last);
--hist->count;
}
Usz undo_history_count(Undo_history* hist) { return hist->count; }
void draw_ui_bar(WINDOW* win, int win_y, int win_x, const char* filename,
Usz tick_num) {
wmove(win, win_y, win_x);
wattrset(win, A_dim | Cdef_normal);
wprintw(win, "%s ", filename);
wattrset(win, A_normal | Cdef_normal);
wprintw(win, "%6d", (int)tick_num);
wattrset(win, A_dim | Cdef_normal);
waddch(win, 'f');
wclrtoeol(win);
}
void draw_field(WINDOW* win, int term_h, int term_w, int pos_y, int pos_x,
Glyph const* gbuffer, Mark const* mbuffer, Usz field_h,
Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x) {
enum { Bufcount = 4096 };
(void)term_h;
(void)term_w;
if (field_w > Bufcount)
return;
if (pos_y >= term_h || pos_x >= term_w)
return;
Usz num_y = (Usz)term_h - (Usz)pos_y;
Usz num_x = (Usz)term_w - (Usz)pos_x;
if (field_h < num_y)
num_y = field_h;
if (field_w < num_x)
num_x = field_w;
chtype buffer[Bufcount];
bool use_rulers = ruler_spacing_y != 0 && ruler_spacing_x != 0;
for (Usz y = 0; y < num_y; ++y) {
Glyph const* gline = gbuffer + y * field_w;
Mark const* mline = mbuffer + y * field_w;
bool use_y_ruler = use_rulers && y % ruler_spacing_y == 0;
for (Usz x = 0; x < num_x; ++x) {
Glyph g = gline[x];
Mark m = mline[x];
if (g == '.') {
if (use_y_ruler && x % ruler_spacing_x == 0)
g = '+';
}
buffer[x] = chtype_of_cell(g, m);
}
wmove(win, pos_y + (int)y, pos_x);
waddchnstr(win, buffer, (int)num_x);
// Trying to clear to eol with 0 chars remaining on line will clear whole
// line from start
if (pos_x + (int)num_x != term_w) {
wmove(win, pos_y + (int)y, pos_x + (int)num_x);
wclrtoeol(win);
}
}
}
void tui_cursor_confine(Tui_cursor* tc, Usz height, Usz width) {
if (height == 0 || width == 0)
return;
if (tc->y >= height)
tc->y = height - 1;
if (tc->x >= width)
tc->x = width - 1;
}
void tui_resize_grid(Field* field, Markmap_reusable* markmap,
Field* scratch_field, Isz delta_h, Isz delta_w,
Tui_cursor* tui_cursor, bool* needs_remarking) {
Isz new_height = (Isz)field->height + delta_h;
Isz new_width = (Isz)field->width + delta_w;
if (new_height < 1 || new_width < 1)
return;
field_copy(field, scratch_field);
field_resize_filled(field, (Usz)new_height, (Usz)new_width, '.');
gbuffer_copy_subrect(scratch_field->buffer, field->buffer,
scratch_field->height, scratch_field->width,
field->height, field->width, 0, 0, 0, 0,
scratch_field->height, scratch_field->width);
tui_cursor_confine(tui_cursor, (Usz)new_height, (Usz)new_width);
markmap_reusable_ensure_size(markmap, (Usz)new_height, (Usz)new_width);
*needs_remarking = true;
}
int main(int argc, char** argv) {
static struct option tui_options[] = {{"help", no_argument, 0, 'h'},
{NULL, 0, NULL, 0}};
char* input_file = NULL;
for (;;) {
int c = getopt_long(argc, argv, "h", tui_options, NULL);
if (c == -1)
break;
switch (c) {
case 'h':
usage();
return 1;
case '?':
usage();
return 1;
}
}
if (optind == argc - 1) {
input_file = argv[optind];
} else if (optind < argc - 1) {
fprintf(stderr, "Expected only 1 file argument.\n");
return 1;
}
Field field;
if (input_file) {
field_init(&field);
Field_load_error fle = field_load_file(input_file, &field);
if (fle != Field_load_error_ok) {
field_deinit(&field);
char const* errstr = "Unknown";
switch (fle) {
case Field_load_error_ok:
break;
case Field_load_error_cant_open_file:
errstr = "Unable to open file";
break;
case Field_load_error_too_many_columns:
errstr = "Grid file has too many columns";
break;
case Field_load_error_too_many_rows:
errstr = "Grid file has too many rows";
break;
case Field_load_error_no_rows_read:
errstr = "Grid file has no rows";
break;
case Field_load_error_not_a_rectangle:
errstr = "Grid file is not a rectangle";
break;
}
fprintf(stderr, "File load error: %s.\n", errstr);
return 1;
}
} else {
input_file = "unnamed";
field_init_fill(&field, 25, 57, '.');
}
Markmap_reusable markmap_r;
markmap_reusable_init(&markmap_r);
markmap_reusable_ensure_size(&markmap_r, field.height, field.width);
mbuffer_clear(markmap_r.buffer, field.height, field.width);
Bank bank;
bank_init(&bank);
Undo_history undo_hist;
undo_history_init(&undo_hist);
// Enable UTF-8 by explicitly initializing our locale before initializing
// ncurses.
setlocale(LC_ALL, "");
// Initialize ncurses
initscr();
// Allow ncurses to control newline translation. Fine to use with any modern
// terminal, and will let ncurses run faster.
nonl();
// Set interrupt keys (interrupt, break, quit...) to not flush. Helps keep
// ncurses state consistent, at the cost of less responsive terminal
// interrupt. (This will rarely happen.)
intrflush(stdscr, FALSE);
// Receive keyboard input immediately, and receive shift, control, etc. as
// separate events, instead of combined with individual characters.
// raw();
// Don't echo keyboard input
noecho();
// Also receive arrow keys, etc.
keypad(stdscr, TRUE);
// Hide the terminal cursor
curs_set(0);
// Don't block on calls like getch() -- have it ERR immediately if the user
// hasn't typed anything. That way we can mix other timers in our code,
// instead of being a slave only to terminal input.
// nodelay(stdscr, TRUE);
// Enable color
start_color();
use_default_colors();
for (int ifg = 0; ifg < Colors_count; ++ifg) {
for (int ibg = 0; ibg < Colors_count; ++ibg) {
int res = init_pair((short int)(1 + ifg * Colors_count + ibg),
(short int)(ifg - 1), (short int)(ibg - 1));
if (res == ERR) {
endwin();
fprintf(stderr, "Error initializing color\n");
exit(1);
}
}
}
Field scratch_field;
field_init(&scratch_field);
Tui_cursor tui_cursor;
tui_cursor_init(&tui_cursor);
Usz tick_num = 0;
Usz ruler_spacing_y = 8;
Usz ruler_spacing_x = 8;
bool needs_remarking = true;
for (;;) {
int term_height = getmaxy(stdscr);
int term_width = getmaxx(stdscr);
assert(term_height >= 0 && term_width >= 0);
// We can predictavely step the next simulation tick and then use the
// resulting markmap buffer for better UI visualization. If we don't do
// this, after loading a fresh file or after the user performs some edit
// (or even after a regular simulation step), the new glyph buffer won't
// have had phase 0 of the simulation run, which means the ports and other
// flags won't be set on the markmap buffer, so the colors for disabled
// cells, ports, etc. won't be set.
//
// We can just perform a simulation step using the current state, keep the
// markmap buffer that it produces, then roll back the glyph buffer to
// where it was before. This should produce results similar to having
// specialized UI code that looks at each glyph and figures out the ports,
// etc.
if (needs_remarking) {
field_resize_raw_if_necessary(&scratch_field, field.height, field.width);
field_copy(&field, &scratch_field);
orca_run(field.buffer, markmap_r.buffer, field.height, field.width,
tick_num, &bank);
field_copy(&scratch_field, &field);
needs_remarking = false;
}
draw_field(stdscr, term_height, term_width, 0, 0, field.buffer,
markmap_r.buffer, field.height, field.width, ruler_spacing_y,
ruler_spacing_x);
for (int y = field.height; y < term_height - 1; ++y) {
wmove(stdscr, y, 0);
wclrtoeol(stdscr);
}
draw_tui_cursor(stdscr, field.buffer, field.height, field.width,
ruler_spacing_y, ruler_spacing_x, tui_cursor.y,
tui_cursor.x);
draw_ui_bar(stdscr, term_height - 1, 0, input_file, tick_num);
int key;
// ncurses gives us ERR if there was no user input. We'll sleep for 0
// seconds, so that we'll yield CPU time to the OS instead of looping as
// fast as possible. This avoids battery drain/excessive CPU usage. There
// are better ways to do this that waste less CPU, but they require doing a
// little more work on each individual platform (Linux, Mac, etc.)
for (;;) {
key = getch();
if (key != ERR)
break;
sleep(0);
}
switch (key) {
case AND_CTRL('q'):
case AND_CTRL('d'):
case AND_CTRL('g'):
goto quit;
case KEY_UP:
case AND_CTRL('k'):
tui_cursor_move_relative(&tui_cursor, field.height, field.width, -1, 0);
break;
case AND_CTRL('j'):
case KEY_DOWN:
tui_cursor_move_relative(&tui_cursor, field.height, field.width, 1, 0);
break;
case KEY_BACKSPACE:
case AND_CTRL('h'):
case KEY_LEFT:
tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, -1);
break;
case AND_CTRL('l'):
case KEY_RIGHT:
tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, 1);
break;
case AND_CTRL('u'):
if (undo_history_count(&undo_hist) > 0) {
undo_history_pop(&undo_hist, &field, &tick_num);
needs_remarking = true;
}
break;
case '[':
if (ruler_spacing_x > 4)
--ruler_spacing_x;
break;
case ']':
if (ruler_spacing_x < 16)
++ruler_spacing_x;
break;
case '{':
if (ruler_spacing_y > 4)
--ruler_spacing_y;
break;
case '}':
if (ruler_spacing_y < 16)
++ruler_spacing_y;
break;
case '(':
tui_resize_grid(&field, &markmap_r, &scratch_field, 0, -1, &tui_cursor,
&needs_remarking);
break;
case ')':
tui_resize_grid(&field, &markmap_r, &scratch_field, 0, 1, &tui_cursor,
&needs_remarking);
break;
case '_':
tui_resize_grid(&field, &markmap_r, &scratch_field, -1, 0, &tui_cursor,
&needs_remarking);
break;
case '+':
tui_resize_grid(&field, &markmap_r, &scratch_field, 1, 0, &tui_cursor,
&needs_remarking);
break;
case ' ':
undo_history_push(&undo_hist, &field, tick_num);
orca_run(field.buffer, markmap_r.buffer, field.height, field.width,
tick_num, &bank);
++tick_num;
needs_remarking = true;
break;
default:
if (key >= '!' && key <= '~') {
undo_history_push(&undo_hist, &field, tick_num);
gbuffer_poke(field.buffer, field.height, field.width, tui_cursor.y,
tui_cursor.x, (char)key);
// Indicate we want the next simulation step to be run predictavely, so
// that we can use the reulsting mark buffer for UI visualization. This
// is "expensive", so it could be skipped for non-interactive input in
// situations where max throughput is necessary.
needs_remarking = true;
}
break;
}
// ncurses gives us the special value KEY_RESIZE if the user didn't
// actually type anything, but the terminal resized.
// bool ignored_input = ch < CHAR_MIN || ch > CHAR_MAX || ch == KEY_RESIZE;
}
quit:
endwin();
markmap_reusable_deinit(&markmap_r);
bank_deinit(&bank);
field_deinit(&field);
field_deinit(&scratch_field);
undo_history_deinit(&undo_hist);
return 0;
}