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#include "bank.h"
#include "base.h"
#include "field.h"
#include "gbuffer.h"
#include "mark.h"
#include "osc_out.h"
#include "sim.h"
#include <getopt.h>
#include <locale.h>
#include <ncurses.h>
#define SOKOL_IMPL
#include "sokol_time.h"
#undef SOKOL_IMPL
#define AND_CTRL(c) ((c)&037)
static void usage() {
// clang-format off
fprintf(stderr,
"Usage: orca [options] [file]\n\n"
"General options:\n"
" --margins <number> Set cosmetic margins.\n"
" Default: 2\n"
" -h or --help Print this message and exit.\n"
"\n"
"OSC/MIDI options:\n"
" --osc-server <address>\n"
" Hostname or IP address to send OSC messages to.\n"
" Default: loopback (this machine)\n"
"\n"
" --osc-port <number or service name>\n"
" UDP port (or service name) to send OSC messages to.\n"
" This option must be set for OSC output to be enabled.\n"
" Default: none\n"
"\n"
" --osc-midi-bidule <path>\n"
" Set MIDI to be sent via OSC formatted for Plogue Bidule.\n"
" The path argument is the path of the Plogue OSC MIDI device.\n"
" Example: /OSC_MIDI_0/MIDI\n"
);
// clang-format on
}
typedef enum {
Tui_input_mode_normal = 0,
Tui_input_mode_append = 1,
Tui_input_mode_piano = 2,
} Tui_input_mode;
typedef enum {
C_natural,
C_black,
C_red,
C_green,
C_yellow,
C_blue,
C_magenta,
C_cyan,
C_white,
} Color_name;
enum {
Colors_count = C_white + 1,
};
enum {
Cdef_normal = COLOR_PAIR(1),
};
typedef enum {
A_normal = A_NORMAL,
A_bold = A_BOLD,
A_dim = A_DIM,
A_standout = A_STANDOUT,
A_reverse = A_REVERSE,
} Term_attr;
ORCA_FORCE_INLINE
int fg_bg(Color_name fg, Color_name bg) {
return COLOR_PAIR(1 + fg * Colors_count + bg);
}
typedef enum {
Glyph_class_unknown,
Glyph_class_grid,
Glyph_class_comment,
Glyph_class_uppercase,
Glyph_class_lowercase,
Glyph_class_movement,
Glyph_class_numeric,
Glyph_class_bang,
} Glyph_class;
static Glyph_class glyph_class_of(Glyph glyph) {
if (glyph == '.')
return Glyph_class_grid;
if (glyph >= '0' && glyph <= '9')
return Glyph_class_numeric;
switch (glyph) {
case 'N':
case 'n':
case 'E':
case 'e':
case 'S':
case 's':
case 'W':
case 'w':
case 'Z':
case 'z':
return Glyph_class_movement;
case '!':
case ':':
return Glyph_class_lowercase;
case '*':
return Glyph_class_bang;
case '#':
return Glyph_class_comment;
}
if (glyph >= 'A' && glyph <= 'Z')
return Glyph_class_uppercase;
if (glyph >= 'a' && glyph <= 'z')
return Glyph_class_lowercase;
return Glyph_class_unknown;
}
static int term_attrs_of_cell(Glyph g, Mark m) {
Glyph_class gclass = glyph_class_of(g);
int attr = A_normal;
switch (gclass) {
case Glyph_class_unknown:
attr = A_bold | fg_bg(C_red, C_natural);
break;
case Glyph_class_grid:
attr = A_bold | fg_bg(C_black, C_natural);
break;
case Glyph_class_comment:
attr = A_dim | Cdef_normal;
break;
case Glyph_class_uppercase:
attr = A_normal | fg_bg(C_black, C_cyan);
break;
case Glyph_class_lowercase:
case Glyph_class_movement:
case Glyph_class_numeric:
attr = A_bold | Cdef_normal;
break;
case Glyph_class_bang:
attr = A_bold | Cdef_normal;
break;
}
if (gclass != Glyph_class_comment) {
if ((m & (Mark_flag_lock | Mark_flag_input)) ==
(Mark_flag_lock | Mark_flag_input)) {
attr = A_normal | Cdef_normal;
} else if (m & Mark_flag_lock) {
attr = A_dim | Cdef_normal;
}
}
if (m & Mark_flag_output) {
attr = A_reverse;
}
if (m & Mark_flag_haste_input) {
attr = A_bold | fg_bg(C_cyan, C_natural);
}
return attr;
}
typedef struct {
Usz y;
Usz x;
Usz h;
Usz w;
} Tui_cursor;
void tui_cursor_init(Tui_cursor* tc) {
tc->y = 0;
tc->x = 0;
tc->h = 1;
tc->w = 1;
}
void tui_cursor_move_relative(Tui_cursor* tc, Usz field_h, Usz field_w,
Isz delta_y, Isz delta_x) {
Isz y0 = (Isz)tc->y + delta_y;
Isz x0 = (Isz)tc->x + delta_x;
if (y0 >= (Isz)field_h)
y0 = (Isz)field_h - 1;
if (y0 < 0)
y0 = 0;
if (x0 >= (Isz)field_w)
x0 = (Isz)field_w - 1;
if (x0 < 0)
x0 = 0;
tc->y = (Usz)y0;
tc->x = (Usz)x0;
}
void tdraw_grid_cursor(WINDOW* win, int draw_y, int draw_x, int draw_h,
int draw_w, Glyph const* gbuffer, Usz field_h,
Usz field_w, int scroll_y, int scroll_x, Usz cursor_y,
Usz cursor_x, Usz cursor_h, Usz cursor_w,
Tui_input_mode input_mode, bool is_playing) {
(void)input_mode;
if (cursor_y >= field_h || cursor_x >= field_w)
return;
if (scroll_y < 0) {
draw_y += -scroll_y;
scroll_y = 0;
}
if (scroll_x < 0) {
draw_x += -scroll_x;
scroll_x = 0;
}
Usz offset_y = (Usz)scroll_y;
Usz offset_x = (Usz)scroll_x;
if (offset_y >= field_h || offset_x >= field_w)
return;
if (draw_y >= draw_h || draw_x >= draw_w)
return;
int const curs_attr = A_reverse | A_bold | fg_bg(C_yellow, C_natural);
if (offset_y <= cursor_y && offset_x <= cursor_x) {
Usz cdraw_y = cursor_y - offset_y + (Usz)draw_y;
Usz cdraw_x = cursor_x - offset_x + (Usz)draw_x;
if (cdraw_y < (Usz)draw_h && cdraw_x < (Usz)draw_w) {
Glyph beneath = gbuffer[cursor_y * field_w + cursor_x];
char displayed;
if (beneath == '.') {
displayed = is_playing ? '@' : '~';
} else {
displayed = beneath;
}
chtype ch = (chtype)(displayed | curs_attr);
wmove(win, (int)cdraw_y, (int)cdraw_x);
waddchnstr(win, &ch, 1);
}
}
// Early out for selection area that won't have any visual effect
if (cursor_h <= 1 && cursor_w <= 1)
return;
// Now mutate visually selected area under grid to have the selection color
// attributes. (This will rewrite the attributes on the cursor character we
// wrote above, but if it was the only character that would have been
// changed, we already early-outed.)
//
// We'll do this by reading back the characters on the grid from the curses
// window buffer, changing the attributes, then writing it back. This is
// easier than pulling the glyphs from the gbuffer, since we already did the
// ruler calculations to turn . into +, and we don't need special behavior
// for any other attributes (e.g. we don't show a special state for selected
// uppercase characters.)
//
// First, confine cursor selection to the grid field/gbuffer that actually
// exists, in case the cursor selection exceeds the area of the field.
Usz sel_rows = field_h - cursor_y;
if (cursor_h < sel_rows)
sel_rows = cursor_h;
Usz sel_cols = field_w - cursor_x;
if (cursor_w < sel_cols)
sel_cols = cursor_w;
// Now, confine the selection area to what's visible on screen. Kind of
// tricky since we have to handle it being partially visible from any edge on
// any axis, and we have to be mindful overflow.
Usz vis_sel_y;
Usz vis_sel_x;
if (offset_y > cursor_y) {
vis_sel_y = 0;
Usz sub_y = offset_y - cursor_y;
if (sub_y > sel_rows)
sel_rows = 0;
else
sel_rows -= sub_y;
} else {
vis_sel_y = cursor_y - offset_y;
}
if (offset_x > cursor_x) {
vis_sel_x = 0;
Usz sub_x = offset_x - cursor_x;
if (sub_x > sel_cols)
sel_cols = 0;
else
sel_cols -= sub_x;
} else {
vis_sel_x = cursor_x - offset_x;
}
vis_sel_y += (Usz)draw_y;
vis_sel_x += (Usz)draw_x;
if (vis_sel_y >= (Usz)draw_h || vis_sel_x >= (Usz)draw_w)
return;
Usz vis_sel_h = (Usz)draw_h - vis_sel_y;
Usz vis_sel_w = (Usz)draw_w - vis_sel_x;
if (sel_rows < vis_sel_h)
vis_sel_h = sel_rows;
if (sel_cols < vis_sel_w)
vis_sel_w = sel_cols;
if (vis_sel_w == 0 || vis_sel_h == 0)
return;
enum { Bufcount = 4096 };
chtype chbuffer[Bufcount];
if (Bufcount < vis_sel_w)
vis_sel_w = Bufcount;
for (Usz iy = 0; iy < vis_sel_h; ++iy) {
int at_y = (int)(vis_sel_y + iy);
int num = mvwinchnstr(win, at_y, (int)vis_sel_x, chbuffer, (int)vis_sel_w);
for (int ix = 0; ix < num; ++ix) {
chbuffer[ix] = (chtype)((int)(chbuffer[ix] & A_CHARTEXT) | curs_attr);
}
waddchnstr(win, chbuffer, (int)num);
}
}
typedef struct Undo_node {
Field field;
Usz tick_num;
struct Undo_node* prev;
struct Undo_node* next;
} Undo_node;
typedef struct {
Undo_node* first;
Undo_node* last;
Usz count;
} Undo_history;
void undo_history_init(Undo_history* hist) {
hist->first = NULL;
hist->last = NULL;
hist->count = 0;
}
void undo_history_deinit(Undo_history* hist) {
Undo_node* a = hist->first;
while (a) {
Undo_node* b = a->next;
field_deinit(&a->field);
free(a);
a = b;
}
}
enum { Undo_history_max = 500 };
void undo_history_push(Undo_history* hist, Field* field, Usz tick_num) {
Undo_node* new_node;
if (hist->count == Undo_history_max) {
new_node = hist->first;
if (new_node == hist->last) {
hist->first = NULL;
hist->last = NULL;
} else {
hist->first = new_node->next;
hist->first->prev = NULL;
}
} else {
new_node = malloc(sizeof(Undo_node));
++hist->count;
field_init(&new_node->field);
}
field_copy(field, &new_node->field);
new_node->tick_num = tick_num;
if (hist->last) {
hist->last->next = new_node;
new_node->prev = hist->last;
} else {
hist->first = new_node;
hist->last = new_node;
new_node->prev = NULL;
}
new_node->next = NULL;
hist->last = new_node;
}
void undo_history_pop(Undo_history* hist, Field* out_field, Usz* out_tick_num) {
Undo_node* last = hist->last;
if (!last)
return;
field_copy(&last->field, out_field);
*out_tick_num = last->tick_num;
if (hist->first == last) {
hist->first = NULL;
hist->last = NULL;
} else {
Undo_node* new_last = last->prev;
new_last->next = NULL;
hist->last = new_last;
}
field_deinit(&last->field);
free(last);
--hist->count;
}
Usz undo_history_count(Undo_history* hist) { return hist->count; }
void tdraw_hud(WINDOW* win, int win_y, int win_x, int height, int width,
const char* filename, Usz field_h, Usz field_w,
Usz ruler_spacing_y, Usz ruler_spacing_x, Usz tick_num, Usz bpm,
Tui_cursor* const tui_cursor, Tui_input_mode input_mode) {
(void)height;
(void)width;
wmove(win, win_y, win_x);
wprintw(win, "%dx%d\t%d/%d\t%df\t%d\t-------", (int)field_w, (int)field_h,
(int)ruler_spacing_x, (int)ruler_spacing_y, (int)tick_num, (int)bpm);
wclrtoeol(win);
wmove(win, win_y + 1, win_x);
wprintw(win, "%d,%d\t%d:%d\tcell\t", (int)tui_cursor->x, (int)tui_cursor->y,
(int)tui_cursor->w, (int)tui_cursor->h);
switch (input_mode) {
case Tui_input_mode_normal:
wattrset(win, A_normal);
wprintw(win, "insert");
break;
case Tui_input_mode_append:
wattrset(win, A_bold);
wprintw(win, "append");
break;
case Tui_input_mode_piano:
wattrset(win, A_reverse);
wprintw(win, "trigger");
break;
}
wattrset(win, A_normal);
wprintw(win, "\t%s", filename);
wclrtoeol(win);
}
void tdraw_glyphs_grid(WINDOW* win, int draw_y, int draw_x, int draw_h,
int draw_w, Glyph const* restrict gbuffer,
Mark const* restrict mbuffer, Usz field_h, Usz field_w,
Usz offset_y, Usz offset_x, Usz ruler_spacing_y,
Usz ruler_spacing_x) {
assert(draw_y >= 0 && draw_x >= 0);
assert(draw_h >= 0 && draw_w >= 0);
enum { Bufcount = 4096 };
chtype chbuffer[Bufcount];
// todo buffer limit
if (offset_y >= field_h || offset_x >= field_w)
return;
if (draw_y >= draw_h || draw_x >= draw_w)
return;
Usz rows = (Usz)(draw_h - draw_y);
if (field_h - offset_y < rows)
rows = field_h - offset_y;
Usz cols = (Usz)(draw_w - draw_x);
if (field_w - offset_x < cols)
cols = field_w - offset_x;
if (rows == 0 || cols == 0)
return;
bool use_rulers = ruler_spacing_y != 0 && ruler_spacing_x != 0;
(void)use_rulers;
for (Usz iy = 0; iy < rows; ++iy) {
Usz line_offset = (offset_y + iy) * field_w + offset_x;
Glyph const* g_row = gbuffer + line_offset;
Mark const* m_row = mbuffer + line_offset;
bool use_y_ruler = use_rulers && (iy + offset_y) % ruler_spacing_y == 0;
for (Usz ix = 0; ix < cols; ++ix) {
Glyph g = g_row[ix];
Mark m = m_row[ix];
int attrs = term_attrs_of_cell(g, m);
if (g == '.') {
if (use_y_ruler && (ix + offset_x) % ruler_spacing_x == 0)
g = '+';
}
chbuffer[ix] = (chtype)((int)g | attrs);
}
wmove(win, draw_y + (int)iy, draw_x);
waddchnstr(win, chbuffer, (int)cols);
}
}
void tdraw_glyphs_grid_scrolled(WINDOW* win, int draw_y, int draw_x, int draw_h,
int draw_w, Glyph const* restrict gbuffer,
Mark const* restrict mbuffer, Usz field_h,
Usz field_w, int scroll_y, int scroll_x,
Usz ruler_spacing_y, Usz ruler_spacing_x) {
if (scroll_y < 0) {
draw_y += -scroll_y;
scroll_y = 0;
}
if (scroll_x < 0) {
draw_x += -scroll_x;
scroll_x = 0;
}
tdraw_glyphs_grid(win, draw_y, draw_x, draw_h, draw_w, gbuffer, mbuffer,
field_h, field_w, (Usz)scroll_y, (Usz)scroll_x,
ruler_spacing_y, ruler_spacing_x);
}
void tui_cursor_confine(Tui_cursor* tc, Usz height, Usz width) {
if (height == 0 || width == 0)
return;
if (tc->y >= height)
tc->y = height - 1;
if (tc->x >= width)
tc->x = width - 1;
}
void tdraw_oevent_list(WINDOW* win, Oevent_list const* oevent_list) {
wmove(win, 0, 0);
int win_h = getmaxy(win);
wprintw(win, "Count: %d", (int)oevent_list->count);
for (Usz i = 0, num_events = oevent_list->count; i < num_events; ++i) {
int cury = getcury(win);
if (cury + 1 >= win_h)
return;
wmove(win, cury + 1, 0);
Oevent const* ev = oevent_list->buffer + i;
Oevent_types evt = ev->any.oevent_type;
switch (evt) {
case Oevent_type_midi: {
Oevent_midi const* em = (Oevent_midi const*)ev;
wprintw(win,
"MIDI\tchannel %d\toctave %d\tnote %d\tvelocity %d\tlength %d",
(int)em->channel, (int)em->octave, (int)em->note,
(int)em->velocity, (int)em->bar_divisor);
break;
}
}
}
}
void tui_resize_grid(Field* field, Markmap_reusable* markmap, Usz new_height,
Usz new_width, Usz tick_num, Field* scratch_field,
Undo_history* undo_hist, Tui_cursor* tui_cursor,
bool* needs_remarking) {
assert(new_height > 0 && new_width > 0);
undo_history_push(undo_hist, field, tick_num);
field_copy(field, scratch_field);
field_resize_raw(field, new_height, new_width);
// junky copies until i write a smarter thing
memset(field->buffer, '.', new_height * new_width * sizeof(Glyph));
gbuffer_copy_subrect(scratch_field->buffer, field->buffer,
scratch_field->height, scratch_field->width,
field->height, field->width, 0, 0, 0, 0,
scratch_field->height, scratch_field->width);
tui_cursor_confine(tui_cursor, new_height, new_width);
markmap_reusable_ensure_size(markmap, new_height, new_width);
*needs_remarking = true;
}
static Usz adjust_humanized_snapped(Usz ruler, Usz in, Isz delta_rulers) {
// slightly more confusing because desired grid sizes are +1 (e.g. ruler of
// length 8 wants to snap to 25 and 33, not 24 and 32). also this math is
// sloppy.
assert(ruler > 0);
if (in == 0) {
return delta_rulers > 0 ? ruler * (Usz)delta_rulers : 1;
}
// could overflow if inputs are big
if (delta_rulers < 0)
in += ruler - 1;
Isz n = ((Isz)in - 1) / (Isz)ruler + delta_rulers;
if (n < 0)
n = 0;
return ruler * (Usz)n + 1;
}
// Resizes by number of ruler divisions, and snaps size to closest division in
// a way a human would expect. Adds +1 to the output, so grid resulting size is
// 1 unit longer than the actual ruler length.
void tui_resize_grid_snap_ruler(Field* field, Markmap_reusable* markmap,
Usz ruler_y, Usz ruler_x, Isz delta_h,
Isz delta_w, Usz tick_num, Field* scratch_field,
Undo_history* undo_hist, Tui_cursor* tui_cursor,
bool* needs_remarking) {
assert(ruler_y > 0);
assert(ruler_x > 0);
Usz field_h = field->height;
Usz field_w = field->width;
assert(field_h > 0);
assert(field_w > 0);
if (ruler_y == 0 || ruler_x == 0 || field_h == 0 || field_w == 0)
return;
Usz new_field_h = field_h;
Usz new_field_w = field_w;
if (delta_h != 0)
new_field_h = adjust_humanized_snapped(ruler_y, field_h, delta_h);
if (delta_w != 0)
new_field_w = adjust_humanized_snapped(ruler_x, field_w, delta_w);
if (new_field_h == field_h && new_field_w == field_w)
return;
tui_resize_grid(field, markmap, new_field_h, new_field_w, tick_num,
scratch_field, undo_hist, tui_cursor, needs_remarking);
}
typedef enum {
Midi_mode_type_null,
Midi_mode_type_osc_bidule,
} Midi_mode_type;
typedef struct {
Midi_mode_type type;
} Midi_mode_any;
typedef struct {
Midi_mode_type type;
char const* path;
} Midi_mode_osc_bidule;
typedef union {
Midi_mode_any any;
Midi_mode_osc_bidule osc_bidule;
} Midi_mode;
void midi_mode_init(Midi_mode* mm) { mm->any.type = Midi_mode_type_null; }
void midi_mode_set_osc_bidule(Midi_mode* mm, char const* path) {
mm->osc_bidule.type = Midi_mode_type_osc_bidule;
mm->osc_bidule.path = path;
}
typedef struct {
Field field;
Field scratch_field;
Markmap_reusable markmap_r;
Bank bank;
Undo_history undo_hist;
Oevent_list oevent_list;
Oevent_list scratch_oevent_list;
Susnote_list susnote_list;
Tui_cursor tui_cursor;
Piano_bits piano_bits;
Usz tick_num;
Usz ruler_spacing_y, ruler_spacing_x;
Tui_input_mode input_mode;
Usz bpm;
double accum_secs;
double time_to_next_note_off;
char const* filename;
Oosc_dev* oosc_dev;
Midi_mode const* midi_mode;
int grid_scroll_y;
int grid_scroll_x;
bool needs_remarking;
bool is_draw_dirty;
bool is_playing;
bool draw_event_list;
bool is_mouse_down;
} App_state;
void app_init(App_state* a) {
field_init(&a->field);
field_init(&a->scratch_field);
markmap_reusable_init(&a->markmap_r);
bank_init(&a->bank);
undo_history_init(&a->undo_hist);
tui_cursor_init(&a->tui_cursor);
oevent_list_init(&a->oevent_list);
oevent_list_init(&a->scratch_oevent_list);
susnote_list_init(&a->susnote_list);
a->piano_bits = ORCA_PIANO_BITS_NONE;
a->tick_num = 0;
a->ruler_spacing_y = 8;
a->ruler_spacing_x = 8;
a->input_mode = Tui_input_mode_normal;
a->bpm = 120;
a->accum_secs = 0.0;
a->time_to_next_note_off = 1.0;
a->filename = NULL;
a->oosc_dev = NULL;
a->midi_mode = NULL;
a->grid_scroll_y = 0;
a->grid_scroll_x = 0;
a->needs_remarking = true;
a->is_draw_dirty = false;
a->is_playing = false;
a->draw_event_list = false;
a->is_mouse_down = false;
}
void app_deinit(App_state* a) {
field_deinit(&a->field);
field_deinit(&a->scratch_field);
markmap_reusable_deinit(&a->markmap_r);
bank_deinit(&a->bank);
undo_history_deinit(&a->undo_hist);
oevent_list_deinit(&a->oevent_list);
oevent_list_deinit(&a->scratch_oevent_list);
susnote_list_deinit(&a->susnote_list);
if (a->oosc_dev) {
oosc_dev_destroy(a->oosc_dev);
}
}
bool app_is_draw_dirty(App_state* a) {
return a->is_draw_dirty || a->needs_remarking;
}
bool app_set_osc_udp(App_state* a, char const* dest_addr,
char const* dest_port) {
if (a->oosc_dev) {
oosc_dev_destroy(a->oosc_dev);
a->oosc_dev = NULL;
}
if (dest_port) {
Oosc_udp_create_error err =
oosc_dev_create_udp(&a->oosc_dev, dest_addr, dest_port);
if (err) {
return false;
}
}
return true;
}
void app_set_midi_mode(App_state* a, Midi_mode const* midi_mode) {
a->midi_mode = midi_mode;
}
void send_midi_note_offs(Oosc_dev* oosc_dev, Midi_mode const* midi_mode,
Susnote const* start, Susnote const* end) {
Midi_mode_type midi_mode_type = midi_mode->any.type;
for (; start != end; ++start) {
#if 0
float under = start->remaining;
if (under < 0.0) {
fprintf(stderr, "cutoff slop: %f\n", under);
}
#endif
U16 chan_note = start->chan_note;
Usz chan = chan_note >> 8u;
Usz note = chan_note & 0xFFu;
switch (midi_mode_type) {
case Midi_mode_type_null:
break;
case Midi_mode_type_osc_bidule: {
I32 ints[3];
ints[0] = (0x8 << 4) | (U8)chan; // status
ints[1] = (I32)note; // note number
ints[2] = 0; // velocity
oosc_send_int32s(oosc_dev, midi_mode->osc_bidule.path, ints,
ORCA_ARRAY_COUNTOF(ints));
} break;
}
}
}
void apply_time_to_sustained_notes(Oosc_dev* oosc_dev,
Midi_mode const* midi_mode,
double time_elapsed,
Susnote_list* susnote_list,
double* next_note_off_deadline) {
Usz start_removed, end_removed;
susnote_list_advance_time(susnote_list, time_elapsed, &start_removed,
&end_removed, next_note_off_deadline);
if (ORCA_UNLIKELY(start_removed != end_removed)) {
Susnote const* restrict susnotes_off = susnote_list->buffer;
send_midi_note_offs(oosc_dev, midi_mode, susnotes_off + start_removed,
susnotes_off + end_removed);
}
}
void app_stop_all_sustained_notes(App_state* a) {
Susnote_list* sl = &a->susnote_list;
send_midi_note_offs(a->oosc_dev, a->midi_mode, sl->buffer,
sl->buffer + sl->count);
susnote_list_clear(sl);
a->time_to_next_note_off = 1.0;
}
void send_output_events(Oosc_dev* oosc_dev, Midi_mode const* midi_mode, Usz bpm,
Susnote_list* susnote_list, Oevent const* events,
Usz count) {
Midi_mode_type midi_mode_type = midi_mode->any.type;
double bar_secs = (double)bpm / 60.0;
enum { Midi_on_capacity = 512 };
typedef struct {
U8 channel;
U8 note_number;
U8 velocity;
} Midi_note_on;
Midi_note_on midi_note_ons[Midi_on_capacity];
Susnote new_susnotes[Midi_on_capacity];
Usz midi_note_count = 0;
for (Usz i = 0; i < count; ++i) {
if (midi_note_count == Midi_on_capacity)
break;
Oevent const* e = events + i;
switch ((Oevent_types)e->any.oevent_type) {
case Oevent_type_midi: {
Oevent_midi const* em = (Oevent_midi const*)&e->midi;
Usz note_number = (Usz)(12u * em->octave + em->note);
Usz channel = em->channel;
Usz bar_div = em->bar_divisor;
midi_note_ons[midi_note_count] =
(Midi_note_on){.channel = (U8)channel,
.note_number = (U8)note_number,
.velocity = em->velocity};
new_susnotes[midi_note_count] = (Susnote){
.remaining =
bar_div == 0 ? 0.0f : (float)(bar_secs / (double)bar_div),
.chan_note = (U16)((channel << 8u) | note_number)};
#if 0
fprintf(stderr, "bar div: %d, time: %f\n", (int)bar_div,
new_susnotes[midi_note_count].remaining);
#endif
++midi_note_count;
} break;
}
}
if (midi_note_count == 0)
return;
Usz start_note_offs, end_note_offs;
susnote_list_add_notes(susnote_list, new_susnotes, midi_note_count,
&start_note_offs, &end_note_offs);
if (start_note_offs != end_note_offs) {
Susnote const* restrict susnotes_off = susnote_list->buffer;
send_midi_note_offs(oosc_dev, midi_mode, susnotes_off + start_note_offs,
susnotes_off + end_note_offs);
}
for (Usz i = 0; i < midi_note_count; ++i) {
Midi_note_on mno = midi_note_ons[i];
switch (midi_mode_type) {
case Midi_mode_type_null:
break;
case Midi_mode_type_osc_bidule: {
I32 ints[3];
ints[0] = (0x9 << 4) | mno.channel; // status
ints[1] = mno.note_number; // note number
ints[2] = mno.velocity; // velocity
oosc_send_int32s(oosc_dev, midi_mode->osc_bidule.path, ints,
ORCA_ARRAY_COUNTOF(ints));
} break;
}
}
}
double app_secs_to_deadline(App_state const* a) {
if (a->is_playing) {
double secs_span = 60.0 / (double)a->bpm / 4.0;
double rem = secs_span - a->accum_secs;
double next_note_off = a->time_to_next_note_off;
if (rem < 0.0)
rem = 0.0;
else if (next_note_off < rem)
rem = next_note_off;
return rem;
} else {
return 1.0;
}
}
void app_apply_delta_secs(App_state* a, double secs) {
if (a->is_playing) {
a->accum_secs += secs;
Oosc_dev* oosc_dev = a->oosc_dev;
Midi_mode const* midi_mode = a->midi_mode;
apply_time_to_sustained_notes(oosc_dev, midi_mode, secs, &a->susnote_list,
&a->time_to_next_note_off);
}
}
void app_do_stuff(App_state* a) {
double secs_span = 60.0 / (double)a->bpm / 4.0;
Oosc_dev* oosc_dev = a->oosc_dev;
Midi_mode const* midi_mode = a->midi_mode;
// Clamp to 1 second of buffered play time, in case the process get frozen,
// we don't want to play back a ton of steps all at once.
if (a->accum_secs > 1.0)
a->accum_secs = 1.0;
while (a->accum_secs > secs_span) {
a->accum_secs -= secs_span;
undo_history_push(&a->undo_hist, &a->field, a->tick_num);
orca_run(a->field.buffer, a->markmap_r.buffer, a->field.height,
a->field.width, a->tick_num, &a->bank, &a->oevent_list,
a->piano_bits);
++a->tick_num;
a->piano_bits = ORCA_PIANO_BITS_NONE;
a->needs_remarking = true;
a->is_draw_dirty = true;
if (oosc_dev && midi_mode) {
Usz count = a->oevent_list.count;
if (count > 0) {
send_output_events(oosc_dev, midi_mode, a->bpm, &a->susnote_list,
a->oevent_list.buffer, count);
}
}
// note for future: sustained note deadlines may have changed due to note
// on. will need to update stored deadline in memory if
// app_apply_delta_secs isn't called again immediately after app_do_stuff.
}
}
static double ms_to_sec(double ms) { return ms / 1000.0; }
void app_force_draw_dirty(App_state* a) { a->is_draw_dirty = true; }
void app_draw(App_state* a, WINDOW* win) {
werase(win);
// We can predictavely step the next simulation tick and then use the
// resulting markmap buffer for better UI visualization. If we don't do
// this, after loading a fresh file or after the user performs some edit
// (or even after a regular simulation step), the new glyph buffer won't
// have had phase 0 of the simulation run, which means the ports and other
// flags won't be set on the markmap buffer, so the colors for disabled
// cells, ports, etc. won't be set.
//
// We can just perform a simulation step using the current state, keep the
// markmap buffer that it produces, then roll back the glyph buffer to
// where it was before. This should produce results similar to having
// specialized UI code that looks at each glyph and figures out the ports,
// etc.
if (a->needs_remarking) {
field_resize_raw_if_necessary(&a->scratch_field, a->field.height,
a->field.width);
field_copy(&a->field, &a->scratch_field);
markmap_reusable_ensure_size(&a->markmap_r, a->field.height,
a->field.width);
orca_run(a->scratch_field.buffer, a->markmap_r.buffer, a->field.height,
a->field.width, a->tick_num, &a->bank, &a->scratch_oevent_list,
a->piano_bits);
a->needs_remarking = false;
}
int win_h, win_w;
getmaxyx(win, win_h, win_w);
int hud_height = 2;
bool draw_hud = win_h > hud_height + 1;
int grid_h = draw_hud ? win_h - 2 : win_h;
tdraw_glyphs_grid_scrolled(win, 0, 0, grid_h, win_w, a->field.buffer,
a->markmap_r.buffer, a->field.height,
a->field.width, a->grid_scroll_y, a->grid_scroll_x,
a->ruler_spacing_y, a->ruler_spacing_x);
tdraw_grid_cursor(win, 0, 0, grid_h, win_w, a->field.buffer, a->field.height,
a->field.width, a->grid_scroll_y, a->grid_scroll_x,
a->tui_cursor.y, a->tui_cursor.x, a->tui_cursor.h,
a->tui_cursor.w, a->input_mode, a->is_playing);
if (draw_hud) {
char const* filename = a->filename ? a->filename : "";
tdraw_hud(win, win_h - hud_height, 0, hud_height, win_w, filename,
a->field.height, a->field.width, a->ruler_spacing_y,
a->ruler_spacing_x, a->tick_num, a->bpm, &a->tui_cursor,
a->input_mode);
}
if (a->draw_event_list) {
tdraw_oevent_list(win, &a->oevent_list);
}
a->is_draw_dirty = false;
wrefresh(win);
}
void app_adjust_bpm(App_state* a, Isz delta_bpm) {
Isz new_bpm = (Isz)a->bpm + delta_bpm;
if (new_bpm < 1)
new_bpm = 1;
else if (new_bpm > 3000)
new_bpm = 3000;
if ((Usz)new_bpm != a->bpm) {
a->bpm = (Usz)new_bpm;
a->is_draw_dirty = true;
}
}
#if 0
int scroll_offset_on_axis_for_visible_index(int win_len, int cont_len, int pos,
int pad) {
assert(win_len >= 1 && cont_len >= 1 && pos >= 0 && pad >= 0);
if (win_len < 1 || cont_len < 1 || pos < 0 || pad < 0)
return 0;
if (cont_len <= win_len) return 0;
if (pad * 2 >= win_len)
pad = (win_len - 1) / 2;
//if (pos + pad >
}
int padded_scrollguy(int win_len, int cont_len, int vis_target, int cur_scroll, int pad) {
}
void scroll_offset_for_visible_cell(int win_h, int win_w, int cont_h,
int cont_w, int pos_y, int pos_x, int pad_y,
int pad_x, int* out_y, int* out_x) {
assert(win_h >= 1 && win_w >= 1 && cont_h >= 1 && cont_w >= 1 && pad_y >= 0 &&
pad_x >= 0 && pos_y >= 0 && pos_x >= 0);
if (win_h < 1 || win_w < 1 || cont_h < 1 || cont_w < 1 || pad_y < 0 ||
pad_x < 0 || pos_x < 0 || pos_y < 0) {
*out_y = 0;
*out_x = 0;
return;
}
if (pad_y * 2 >= win_h) {
pad_y = (win_h - 1) / 2;
}
if (pad_x * 2 >= win_x) {
pad_x = (win_x - 1) / 2;
}
}
#endif
void app_move_cursor_relative(App_state* a, Isz delta_y, Isz delta_x) {
tui_cursor_move_relative(&a->tui_cursor, a->field.height, a->field.width,
delta_y, delta_x);
a->is_draw_dirty = true;
}
Usz confine_scrolled_mouse_hit(Usz field_len, Usz visual_coord,
int scroll_offset) {
if (field_len == 0)
return 0;
if (scroll_offset < 0) {
if ((Usz)(-scroll_offset) <= visual_coord) {
visual_coord -= (Usz)(-scroll_offset);
} else {
visual_coord = 0;
}
} else {
visual_coord += (Usz)scroll_offset;
}
if (visual_coord > field_len)
visual_coord = field_len - 1;
return visual_coord;
}
void app_jump_cursor_to(App_state* a, Usz y, Usz x) {
a->tui_cursor.y =
confine_scrolled_mouse_hit(a->field.height, y, a->grid_scroll_y);
a->tui_cursor.x =
confine_scrolled_mouse_hit(a->field.width, x, a->grid_scroll_x);
a->is_draw_dirty = true;
}
void app_mouse_event(App_state* a, Usz y, Usz x, mmask_t mouse_bstate) {
if (mouse_bstate & BUTTON1_RELEASED) {
// hard-disables tracking, but also disables further mouse stuff.
// mousemask() with our original parameters seems to work to get into the
// state we want, though.
//
// printf("\033[?1003l\n");
mousemask(ALL_MOUSE_EVENTS | REPORT_MOUSE_POSITION, NULL);
a->is_mouse_down = false;
} else if (mouse_bstate & BUTTON1_PRESSED) {
app_jump_cursor_to(a, y, x);
a->is_mouse_down = true;
// some sequence to hopefully make terminal start reporting all further
// mouse movement events. 'REPORT_MOUSE_POSITION' alone in the mousemask
// doesn't seem to work, at least not for xterm. we need to set it only
// only when needed, otherwise some terminals will send movement updates
// when we don't want them.
printf("\033[?1003h\n");
} else if (a->is_mouse_down) {
app_jump_cursor_to(a, y, x);
}
}
void app_adjust_rulers_relative(App_state* a, Isz delta_y, Isz delta_x) {
Isz new_y = (Isz)a->ruler_spacing_y + delta_y;
Isz new_x = (Isz)a->ruler_spacing_x + delta_x;
if (new_y < 4)
new_y = 4;
else if (new_y > 16)
new_y = 16;
if (new_x < 4)
new_x = 4;
else if (new_x > 16)
new_x = 16;
if ((Usz)new_y == a->ruler_spacing_y && (Usz)new_x == a->ruler_spacing_x)
return;
a->ruler_spacing_y = (Usz)new_y;
a->ruler_spacing_x = (Usz)new_x;
}
void app_resize_grid_relative(App_state* a, Isz delta_y, Isz delta_x) {
tui_resize_grid_snap_ruler(&a->field, &a->markmap_r, a->ruler_spacing_y,
a->ruler_spacing_x, delta_y, delta_x, a->tick_num,
&a->scratch_field, &a->undo_hist, &a->tui_cursor,
&a->needs_remarking);
a->is_draw_dirty = true;
}
void app_write_character(App_state* a, char c) {
undo_history_push(&a->undo_hist, &a->field, a->tick_num);
gbuffer_poke(a->field.buffer, a->field.height, a->field.width,
a->tui_cursor.y, a->tui_cursor.x, c);
// Indicate we want the next simulation step to be run predictavely,
// so that we can use the reulsting mark buffer for UI visualization.
// This is "expensive", so it could be skipped for non-interactive
// input in situations where max throughput is necessary.
a->needs_remarking = true;
if (a->input_mode == Tui_input_mode_append) {
tui_cursor_move_relative(&a->tui_cursor, a->field.height, a->field.width, 0,
1);
}
a->is_draw_dirty = true;
}
void app_add_piano_bits_for_character(App_state* a, char c) {
Piano_bits added_bits = piano_bits_of((Glyph)c);
a->piano_bits |= added_bits;
}
void app_input_character(App_state* a, char c) {
bool ok = c >= '!' && c <= '~';
if (!ok)
return;
switch (a->input_mode) {
case Tui_input_mode_normal:
case Tui_input_mode_append:
app_write_character(a, c);
break;
case Tui_input_mode_piano:
app_add_piano_bits_for_character(a, c);
break;
}
}
typedef enum {
App_input_cmd_undo,
App_input_cmd_toggle_append_mode,
App_input_cmd_toggle_piano_mode,
App_input_cmd_step_forward,
App_input_cmd_toggle_show_event_list,
App_input_cmd_toggle_play_pause,
} App_input_cmd;
void app_input_cmd(App_state* a, App_input_cmd ev) {
switch (ev) {
case App_input_cmd_undo:
if (undo_history_count(&a->undo_hist) > 0) {
undo_history_pop(&a->undo_hist, &a->field, &a->tick_num);
a->needs_remarking = true;
a->is_draw_dirty = true;
}
break;
case App_input_cmd_toggle_append_mode:
if (a->input_mode == Tui_input_mode_append) {
a->input_mode = Tui_input_mode_normal;
} else {
a->input_mode = Tui_input_mode_append;
}
a->is_draw_dirty = true;
break;
case App_input_cmd_toggle_piano_mode:
if (a->input_mode == Tui_input_mode_piano) {
a->input_mode = Tui_input_mode_normal;
} else {
a->input_mode = Tui_input_mode_piano;
}
a->is_draw_dirty = true;
break;
case App_input_cmd_step_forward:
undo_history_push(&a->undo_hist, &a->field, a->tick_num);
orca_run(a->field.buffer, a->markmap_r.buffer, a->field.height,
a->field.width, a->tick_num, &a->bank, &a->oevent_list,
a->piano_bits);
++a->tick_num;
a->piano_bits = ORCA_PIANO_BITS_NONE;
a->needs_remarking = true;
a->is_draw_dirty = true;
break;
case App_input_cmd_toggle_play_pause:
if (a->is_playing) {
app_stop_all_sustained_notes(a);
a->is_playing = false;
a->accum_secs = 0.0;
} else {
a->is_playing = true;
// dumb'n'dirty, get us close to the next step time, but not quite
a->accum_secs = 60.0 / (double)a->bpm / 4.0 - 0.02;
}
a->is_draw_dirty = true;
break;
case App_input_cmd_toggle_show_event_list:
a->draw_event_list = !a->draw_event_list;
a->is_draw_dirty = true;
break;
}
}
enum {
Argopt_margins = UCHAR_MAX + 1,
Argopt_osc_server,
Argopt_osc_port,
Argopt_osc_midi_bidule,
};
int main(int argc, char** argv) {
static struct option tui_options[] = {
{"margins", required_argument, 0, Argopt_margins},
{"help", no_argument, 0, 'h'},
{"osc-server", required_argument, 0, Argopt_osc_server},
{"osc-port", required_argument, 0, Argopt_osc_port},
{"osc-midi-bidule", required_argument, 0, Argopt_osc_midi_bidule},
{NULL, 0, NULL, 0}};
char* input_file = NULL;
int margin_thickness = 2;
char const* osc_hostname = NULL;
char const* osc_port = NULL;
Midi_mode midi_mode;
midi_mode_init(&midi_mode);
for (;;) {
int c = getopt_long(argc, argv, "h", tui_options, NULL);
if (c == -1)
break;
switch (c) {
case 'h':
usage();
return 0;
case Argopt_margins: {
margin_thickness = atoi(optarg);
if (margin_thickness == 0 && strcmp(optarg, "0")) {
fprintf(stderr,
"Bad margins argument %s.\n"
"Must be 0 or positive integer.\n",
optarg);
return 1;
}
} break;
case Argopt_osc_server: {
osc_hostname = optarg;
} break;
case Argopt_osc_port: {
osc_port = optarg;
} break;
case Argopt_osc_midi_bidule: {
midi_mode_set_osc_bidule(&midi_mode, optarg);
} break;
case '?':
usage();
return 1;
}
}
if (margin_thickness < 0) {
fprintf(stderr, "Margins must be >= 0.\n");
usage();
return 1;
}
if (optind == argc - 1) {
input_file = argv[optind];
} else if (optind < argc - 1) {
fprintf(stderr, "Expected only 1 file argument.\n");
return 1;
}
App_state app_state;
app_init(&app_state);
if (osc_hostname != NULL && osc_port == NULL) {
fprintf(stderr,
"An OSC server address was specified, but no OSC port was "
"specified.\n"
"OSC output is not possible without specifying an OSC port.\n");
app_deinit(&app_state);
exit(1);
}
if (midi_mode.any.type == Midi_mode_type_osc_bidule && osc_port == NULL) {
fprintf(stderr,
"MIDI was set to be sent via OSC formatted for Plogue Bidule,\n"
"but no OSC port was specified.\n"
"OSC output is not possible without specifying an OSC port.\n");
app_deinit(&app_state);
exit(1);
}
if (osc_port != NULL) {
if (!app_set_osc_udp(&app_state, osc_hostname, osc_port)) {
fprintf(stderr, "Failed to set up OSC networking\n");
app_deinit(&app_state);
exit(1);
}
}
if (input_file) {
Field_load_error fle = field_load_file(input_file, &app_state.field);
if (fle != Field_load_error_ok) {
char const* errstr = "Unknown";
switch (fle) {
case Field_load_error_ok:
break;
case Field_load_error_cant_open_file:
errstr = "Unable to open file";
break;
case Field_load_error_too_many_columns:
errstr = "Grid file has too many columns";
break;
case Field_load_error_too_many_rows:
errstr = "Grid file has too many rows";
break;
case Field_load_error_no_rows_read:
errstr = "Grid file has no rows";
break;
case Field_load_error_not_a_rectangle:
errstr = "Grid file is not a rectangle";
break;
}
fprintf(stderr, "File load error: %s.\n", errstr);
app_deinit(&app_state);
return 1;
}
} else {
input_file = "unnamed";
field_init_fill(&app_state.field, 25, 57, '.');
}
app_state.filename = input_file;
app_set_midi_mode(&app_state, &midi_mode);
// Set up timer lib
stm_setup();
// Enable UTF-8 by explicitly initializing our locale before initializing
// ncurses.
setlocale(LC_ALL, "");
// Initialize ncurses
initscr();
// Allow ncurses to control newline translation. Fine to use with any modern
// terminal, and will let ncurses run faster.
nonl();
// Set interrupt keys (interrupt, break, quit...) to not flush. Helps keep
// ncurses state consistent, at the cost of less responsive terminal
// interrupt. (This will rarely happen.)
intrflush(stdscr, FALSE);
// Receive keyboard input immediately without line buffering, and receive
// ctrl+z, ctrl+c etc. as input instead of having a signal generated. We need
// to do this even with wtimeout() if we don't want ctrl+z etc. to interrupt
// the program.
raw();
// Don't echo keyboard input
noecho();
// Also receive arrow keys, etc.
keypad(stdscr, TRUE);
// Hide the terminal cursor
curs_set(0);
// Don't block on calls like getch() -- have it ERR immediately if the user
// hasn't typed anything. That way we can mix other timers in our code,
// instead of being a slave only to terminal input.
// nodelay(stdscr, TRUE);
// Enable color
start_color();
use_default_colors();
for (int ifg = 0; ifg < Colors_count; ++ifg) {
for (int ibg = 0; ibg < Colors_count; ++ibg) {
int res = init_pair((short int)(1 + ifg * Colors_count + ibg),
(short int)(ifg - 1), (short int)(ibg - 1));
if (res == ERR) {
endwin();
fprintf(stderr, "Error initializing color\n");
exit(1);
}
}
}
mousemask(ALL_MOUSE_EVENTS | REPORT_MOUSE_POSITION, NULL);
if (has_mouse()) {
// no waiting for distinguishing click from press
mouseinterval(0);
}
WINDOW* cont_win = NULL;
int key = KEY_RESIZE;
wtimeout(stdscr, 0);
U64 last_time = 0;
int cur_timeout = 0;
// double accum_time = 0.0;
for (;;) {
switch (key) {
case ERR: {
U64 diff = stm_laptime(&last_time);
app_apply_delta_secs(&app_state, stm_sec(diff));
app_do_stuff(&app_state);
if (app_is_draw_dirty(&app_state)) {
app_draw(&app_state, cont_win);
}
diff = stm_laptime(&last_time);
app_apply_delta_secs(&app_state, stm_sec(diff));
double secs_to_d = app_secs_to_deadline(&app_state);
// fprintf(stderr, "to deadline: %f\n", secs_to_d);
int new_timeout;
if (secs_to_d < ms_to_sec(0.5)) {
new_timeout = 0;
} else if (secs_to_d < ms_to_sec(3.0)) {
new_timeout = 1;
} else if (secs_to_d < ms_to_sec(10.0)) {
new_timeout = 5;
} else if (secs_to_d < ms_to_sec(50.0)) {
new_timeout = 15;
} else {
new_timeout = 20;
}
if (new_timeout != cur_timeout) {
wtimeout(stdscr, new_timeout);
cur_timeout = new_timeout;
}
//struct timespec ts;
//ts.tv_sec = 0;
//// ts.tv_nsec = 1000 * 1000 * 1;
//ts.tv_nsec = 1;
//int ret = nanosleep(&ts, NULL);
//if (ret) {
// fprintf(stderr, "interrupted sleep: %d\n", ret);
//}
} break;
case KEY_RESIZE: {
int term_height = getmaxy(stdscr);
int term_width = getmaxx(stdscr);
assert(term_height >= 0 && term_width >= 0);
int content_y = 0;
int content_x = 0;
int content_h = term_height;
int content_w = term_width;
int margins_2 = margin_thickness * 2;
if (margin_thickness > 0 && term_height > margins_2 &&
term_width > margins_2) {
content_y += margin_thickness;
content_x += margin_thickness;
content_h -= margins_2;
content_w -= margins_2;
}
if (cont_win == NULL || getmaxy(cont_win) != content_h ||
getmaxx(cont_win) != content_w) {
if (cont_win) {
delwin(cont_win);
}
wclear(stdscr);
cont_win = derwin(stdscr, content_h, content_w, content_y, content_x);
app_force_draw_dirty(&app_state);
}
} break;
case KEY_MOUSE: {
MEVENT mevent;
if (cont_win && getmouse(&mevent) == OK) {
int win_y, win_x;
int win_h, win_w;
getbegyx(cont_win, win_y, win_x);
getmaxyx(cont_win, win_h, win_w);
int inwin_y = mevent.y - win_y;
int inwin_x = mevent.x - win_x;
if (inwin_y >= win_h)
inwin_y = win_h - 1;
if (inwin_y < 0)
inwin_y = 0;
if (inwin_x >= win_w)
inwin_x = win_w - 1;
if (inwin_x < 0)
inwin_x = 0;
app_mouse_event(&app_state, (Usz)inwin_y, (Usz)inwin_x, mevent.bstate);
}
} break;
case AND_CTRL('q'):
goto quit;
case KEY_UP:
case AND_CTRL('k'):
app_move_cursor_relative(&app_state, -1, 0);
break;
case AND_CTRL('j'):
case KEY_DOWN:
app_move_cursor_relative(&app_state, 1, 0);
break;
case KEY_BACKSPACE:
case AND_CTRL('h'):
case KEY_LEFT:
app_move_cursor_relative(&app_state, 0, -1);
break;
case AND_CTRL('l'):
case KEY_RIGHT:
app_move_cursor_relative(&app_state, 0, 1);
break;
case AND_CTRL('z'):
case AND_CTRL('u'):
app_input_cmd(&app_state, App_input_cmd_undo);
break;
case '[':
app_adjust_rulers_relative(&app_state, 0, -1);
break;
case ']':
app_adjust_rulers_relative(&app_state, 0, 1);
break;
case '{':
app_adjust_rulers_relative(&app_state, -1, 0);
break;
case '}':
app_adjust_rulers_relative(&app_state, 1, 0);
break;
case '(':
app_resize_grid_relative(&app_state, 0, -1);
break;
case ')':
app_resize_grid_relative(&app_state, 0, 1);
break;
case '_':
app_resize_grid_relative(&app_state, -1, 0);
break;
case '+':
app_resize_grid_relative(&app_state, 1, 0);
break;
case '\r':
case KEY_ENTER:
app_input_cmd(&app_state, App_input_cmd_toggle_append_mode);
break;
case '/':
app_input_cmd(&app_state, App_input_cmd_toggle_piano_mode);
break;
case '<':
app_adjust_bpm(&app_state, -1);
break;
case '>':
app_adjust_bpm(&app_state, 1);
break;
case AND_CTRL('f'): {
app_input_cmd(&app_state, App_input_cmd_step_forward);
} break;
case AND_CTRL('e'):
app_input_cmd(&app_state, App_input_cmd_toggle_show_event_list);
break;
case ' ':
app_input_cmd(&app_state, App_input_cmd_toggle_play_pause);
// flush lap time -- quick hack to prevent time before hitting spacebar
// to play being applied as actual playback time
stm_laptime(&last_time);
break;
case KEY_F(1):
app_state.grid_scroll_x -= 1;
app_state.is_draw_dirty = true;
break;
case KEY_F(2):
app_state.grid_scroll_x += 1;
app_state.is_draw_dirty = true;
break;
case KEY_F(3):
app_state.grid_scroll_y -= 1;
app_state.is_draw_dirty = true;
break;
case KEY_F(4):
app_state.grid_scroll_y += 1;
app_state.is_draw_dirty = true;
break;
case KEY_F(5):
if (app_state.tui_cursor.w > 0) {
--app_state.tui_cursor.w;
app_state.is_draw_dirty = true;
}
break;
case KEY_F(6):
++app_state.tui_cursor.w;
app_state.is_draw_dirty = true;
break;
case KEY_F(7):
if (app_state.tui_cursor.h > 0) {
--app_state.tui_cursor.h;
app_state.is_draw_dirty = true;
}
break;
case KEY_F(8):
++app_state.tui_cursor.h;
app_state.is_draw_dirty = true;
break;
default:
if (key >= '!' && key <= '~') {
app_input_character(&app_state, (char)key);
}
break;
#if 0
else {
fprintf(stderr, "Unknown key number: %d\n", key);
}
#endif
break;
}
key = wgetch(stdscr);
if (cur_timeout != 0) {
wtimeout(stdscr, 0);
cur_timeout = 0;
}
}
quit:
app_stop_all_sustained_notes(&app_state);
if (cont_win) {
delwin(cont_win);
}
endwin();
app_deinit(&app_state);
return 0;
}