Browse Source

Add start of basic auto-scrolling

master
cancel 6 years ago
parent
commit
2ab06e1cd3
  1. 76
      tui_main.c

76
tui_main.c

@ -664,6 +664,8 @@ typedef struct {
Midi_mode const* midi_mode;
Usz drag_start_y;
Usz drag_start_x;
int win_h;
int win_w;
int grid_scroll_y; // not sure if i like this being int
int grid_scroll_x;
bool needs_remarking;
@ -696,6 +698,8 @@ void app_init(App_state* a) {
a->filename = NULL;
a->oosc_dev = NULL;
a->midi_mode = NULL;
a->win_h = 0;
a->win_w = 0;
a->grid_scroll_y = 0;
a->grid_scroll_x = 0;
a->drag_start_y = 0;
@ -994,44 +998,58 @@ void app_adjust_bpm(App_state* a, Isz delta_bpm) {
}
}
#if 0
int scroll_offset_on_axis_for_visible_index(int win_len, int cont_len, int pos,
int pad) {
assert(win_len >= 1 && cont_len >= 1 && pos >= 0 && pad >= 0);
if (win_len < 1 || cont_len < 1 || pos < 0 || pad < 0)
return 0;
if (cont_len <= win_len) return 0;
if (pad * 2 >= win_len)
pad = (win_len - 1) / 2;
//if (pos + pad >
static inline Isz isz_clamp(Isz x, Isz low, Isz high) {
return x < low ? low : x > high ? high : x;
}
int padded_scrollguy(int win_len, int cont_len, int vis_target, int cur_scroll, int pad) {
// todo cleanup to use proper unsigned/signed w/ overflow check
Isz scroll_offset_on_axis_for_cursor_pos(Isz win_len, Isz cont_len,
Isz cursor_pos, Isz pad,
Isz cur_scroll) {
if (win_len <= 0 || cont_len <= 0)
return 0;
// could do auto centering here
if (cont_len <= win_len)
return 0;
if (pad * 2 >= win_len) {
pad = (win_len - 1) / 2;
}
(void)pad;
(void)cur_scroll;
Isz min_vis_scroll = cursor_pos - win_len + 1 + pad;
Isz max_vis_scroll = cursor_pos - pad;
Isz new_scroll;
if (cur_scroll < min_vis_scroll)
new_scroll = min_vis_scroll;
else if (cur_scroll > max_vis_scroll)
new_scroll = max_vis_scroll;
else
new_scroll = cur_scroll;
return isz_clamp(new_scroll, 0, cont_len - win_len);
}
void scroll_offset_for_visible_cell(int win_h, int win_w, int cont_h,
int cont_w, int pos_y, int pos_x, int pad_y,
int pad_x, int* out_y, int* out_x) {
assert(win_h >= 1 && win_w >= 1 && cont_h >= 1 && cont_w >= 1 && pad_y >= 0 &&
pad_x >= 0 && pos_y >= 0 && pos_x >= 0);
if (win_h < 1 || win_w < 1 || cont_h < 1 || cont_w < 1 || pad_y < 0 ||
pad_x < 0 || pos_x < 0 || pos_y < 0) {
*out_y = 0;
*out_x = 0;
void app_make_cursor_visible(App_state* a) {
int hud_height = 2;
int win_h = a->win_h;
bool draw_hud = win_h > hud_height + 1;
int grid_h = draw_hud ? win_h - 2 : win_h;
int cur_scr_y = a->grid_scroll_y;
int cur_scr_x = a->grid_scroll_x;
int new_scr_y = (int)scroll_offset_on_axis_for_cursor_pos(
grid_h, (Isz)a->field.height, (Isz)a->tui_cursor.y, 5, cur_scr_y);
int new_scr_x = (int)scroll_offset_on_axis_for_cursor_pos(
a->win_w, (Isz)a->field.width, (Isz)a->tui_cursor.x, 5, cur_scr_x);
if (new_scr_y == cur_scr_y && new_scr_x == cur_scr_x)
return;
}
if (pad_y * 2 >= win_h) {
pad_y = (win_h - 1) / 2;
}
if (pad_x * 2 >= win_x) {
pad_x = (win_x - 1) / 2;
}
a->grid_scroll_y = new_scr_y;
a->grid_scroll_x = new_scr_x;
a->is_draw_dirty = true;
}
#endif
void app_move_cursor_relative(App_state* a, Isz delta_y, Isz delta_x) {
tui_cursor_move_relative(&a->tui_cursor, a->field.height, a->field.width,
delta_y, delta_x);
app_make_cursor_visible(a);
a->is_draw_dirty = true;
}
@ -1674,6 +1692,8 @@ int main(int argc, char** argv) {
}
wclear(stdscr);
cont_win = derwin(stdscr, content_h, content_w, content_y, content_x);
app_state.win_h = content_h;
app_state.win_w = content_w;
app_force_draw_dirty(&app_state);
}
} break;

Loading…
Cancel
Save