#include "types.hh" namespace Heck { namespace Constants { } ld::DaisySeed hw{}; dsp::Oscillator osc{}; void AudioCallback( ld::AudioHandle::InterleavingInputBuffer in, ld::AudioHandle::InterleavingOutputBuffer out, size_t size) { float osc_out; osc.SetFreq(1000); for (size_t i = 0; i < size; i += 2) { osc.SetAmp(1.0); osc_out = osc.Process(); osc_out *= 0.005; out[i] = osc_out; out[i + 1] = osc_out; } } void init() { hw.Configure(); hw.Init(); hw.SetAudioBlockSize(4); float samplerate = hw.AudioSampleRate(); osc.Init(samplerate); osc.SetWaveform(osc.WAVE_SIN); osc.SetAmp(1.f); osc.SetFreq(1000); hw.StartAudio(AudioCallback); } void mainloop() { for (;;) {} } } // namespace Heck int main(void) { Heck::init(); Heck::mainloop(); return 0; }