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sort includes

master
heck 9 months ago
parent
commit
cf227919a9
  1. 2
      src/instr_bd2.hh
  2. 2
      src/instr_fm.hh
  3. 2
      src/instr_grainlet.hh
  4. 2
      src/instr_hihat.hh
  5. 2
      src/instr_kick.hh
  6. 2
      src/instr_noise.hh
  7. 2
      src/instr_zosc.hh
  8. 4
      src/main_osp.cc
  9. 2
      src/main_osp.hh
  10. 5
      src/track.hh

2
src/instr_bd2.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_BD2_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

2
src/instr_fm.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_FM_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

2
src/instr_grainlet.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_GRAINLET_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

2
src/instr_hihat.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_HIHAT_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

2
src/instr_kick.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_KICK_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

2
src/instr_noise.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_NOISE_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

2
src/instr_zosc.hh

@ -2,8 +2,6 @@
#define HECK_OSP_INSTR_ZOSC_HH
#include "instr_interface.hh"
#include "daisy_seed.h"
#include "daisysp.h"
namespace Heck {
namespace Instrument {

4
src/main_osp.cc

@ -45,7 +45,7 @@ namespace Heck {
ld::AudioHandle::InterleavingOutputBuffer out,
size_t size);
void midi_realtime_handler(ld::MidiEvent& msg);
void midi_realtime_handler(const ld::MidiEvent& msg);
void init_tracks()
@ -142,7 +142,7 @@ namespace Heck {
ld::ControlChangeEvent cc = msg.AsControlChange();
if (State::clear_mode) {
ld::ControlChangeEvent cc = msg.AsControlChange();
hw.PrintLine("Clear: ch: %i, cc: %i",cc.channel,cc.control_number);
hw.PrintLine("Clear: ch: %i, cc: %i", cc.channel, cc.control_number);
sequencer.clear_track_cc(cc.channel, cc.control_number);
} else {
sequencer.midi_in(msg);

2
src/main_osp.hh

@ -15,7 +15,7 @@ namespace Heck {
constexpr int PIN_BUTTON_CLEAR = 27;
}
constexpr bool CPU_BOOST480MHZ = true;
constexpr bool CPU_BOOST480MHZ = false;
constexpr int AUDIO_BUFFERSIZE = 4;
constexpr Samplerate AUDIO_SAMPLERATE = Samplerate::SAI_48KHZ;
constexpr int TRACK_COUNT = 4;

5
src/track.hh

@ -65,8 +65,9 @@ namespace Heck {
void filter(float val)
{
float ladder_freq = 80 + (val * 9000);
ladder_.SetFreq(val * ladder_freq);
val *= val;
float ladder_freq = 80. + (val * 30000.);
ladder_.SetFreq(ladder_freq);
}
void drive(float amt)

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