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#include "daisy_seed.h"
#include "daisysp.h"
// Use the daisy namespace to prevent having to type
// daisy:: before all libdaisy functions
using namespace daisy;
using namespace daisysp;
// Declare a DaisySeed object called hardware
DaisySeed hardware;
Oscillator osc;
void AudioCallback(
AudioHandle::InterleavingInputBuffer in,
AudioHandle::InterleavingOutputBuffer out,
size_t size)
{
float osc_out;
//Convert floating point knob to midi (0-127)
//Then convert midi to freq. in Hz
osc.SetFreq(1000);
//Fill the block with samples
for (size_t i = 0; i < size; i += 2) {
osc.SetAmp(1.0);
osc_out = osc.Process();
//Set the left and right outputs
out[i] = osc_out;
out[i + 1] = osc_out;
}
}
int main(void)
{
hardware.Configure();
hardware.Init();
hardware.SetAudioBlockSize(4);
float samplerate = hardware.AudioSampleRate();
osc.Init(samplerate);
osc.SetWaveform(osc.WAVE_SIN);
osc.SetAmp(1.f);
osc.SetFreq(1000);
hardware.StartAudio(AudioCallback);
for (;;) {}
}