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AbstractInstrument rename method for switched

main
heck 7 months ago
parent
commit
1721421f53
  1. 4
      src/instr_abstract.hh
  2. 4
      src/instr_fm.cc
  3. 4
      src/instr_fm.hh
  4. 4
      src/instr_kick.cc
  5. 4
      src/instr_kick.hh
  6. 4
      src/instr_noise.cc
  7. 4
      src/instr_noise.hh

4
src/instr_abstract.hh

@ -16,8 +16,8 @@ namespace Heck {
virtual void ctl(unsigned int ctl_nr, float val) = 0;
// pos must be either 0,1,2
virtual void switch_mode(unsigned int pos) = 0;
virtual void switch_variation(unsigned int pos) = 0;
virtual void switch_mode1(unsigned int pos) = 0;
virtual void switch_mode2(unsigned int pos) = 0;
virtual float nextsample() = 0;
private:
};

4
src/instr_fm.cc

@ -45,8 +45,8 @@ namespace Heck {
}
}
void FM::switch_mode(unsigned int pos) {}
void FM::switch_variation(unsigned int pos) {}
void FM::switch_mode1(unsigned int pos) {}
void FM::switch_mode2(unsigned int pos) {}
float FM::nextsample()
{

4
src/instr_fm.hh

@ -17,8 +17,8 @@ namespace Heck {
void trigger() override;
void ctl(unsigned int ctl_nr, float val) override;
void switch_mode(unsigned int pos) override;
void switch_variation(unsigned int pos) override;
void switch_mode1(unsigned int pos) override;
void switch_mode2(unsigned int pos) override;
float nextsample() override;

4
src/instr_kick.cc

@ -31,8 +31,8 @@ namespace Heck {
}
void Kick::ctl(unsigned int ctl_nr, float val) {}
void Kick::switch_mode(unsigned int pos) {}
void Kick::switch_variation(unsigned int pos) {}
void Kick::switch_mode1(unsigned int pos) {}
void Kick::switch_mode2(unsigned int pos) {}
float Kick::nextsample()
{

4
src/instr_kick.hh

@ -17,8 +17,8 @@ namespace Heck {
void trigger() override;
void ctl(unsigned int ctl_nr, float val) override;
void switch_mode(unsigned int pos) override;
void switch_variation(unsigned int pos) override;
void switch_mode1(unsigned int pos) override;
void switch_mode2(unsigned int pos) override;
float nextsample() override;
private:

4
src/instr_noise.cc

@ -21,8 +21,8 @@ namespace Heck {
}
void Noise::ctl(unsigned int ctl_nr, float val) {}
void Noise::switch_mode(unsigned int pos) {}
void Noise::switch_variation(unsigned int pos) {}
void Noise::switch_mode1(unsigned int pos) {}
void Noise::switch_mode2(unsigned int pos) {}
float Noise::nextsample()
{

4
src/instr_noise.hh

@ -17,8 +17,8 @@ namespace Heck {
void trigger() override;
void ctl(unsigned int ctl_nr, float val) override;
void switch_mode(unsigned int pos) override;
void switch_variation(unsigned int pos) override;
void switch_mode1(unsigned int pos) override;
void switch_mode2(unsigned int pos) override;
float nextsample() override;
private:

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